Pricing and autopricing
Autopricing rules
Adjustments applied, in order, on top of the chosen source.
Autopricing rules are adjustments — margin, rounding, minimums — applied, in the order they're listed, on top of the source that corresponds to each card according to its game. You set them up once in Products › Pricing and the platform reprices on its own while autopricing is active, with 30 free days to start (see «What happens if I don't pay for autopricing?» below). Check your plan's terms to know which charges apply and from when. Pricing has four sections in its menu: How it's calculated (exchange rate, source per game, rules and automatic repricing, in that order), Changes to review, Blocked by price and History.
- Sol Ring NM
$1.80$2.00 - Fell NM
$16.70$15.50 - Charizard ex NM
$9.50$9.90 - Blastoise LPFixed
Rule: 30% margin, rounded to $0.10, $0.50 floor.
Each card takes the first price that exists in this order: TCGplayer's market price; its low or mid price; Cardmarket's in EUR; and, if none of those exists, the same card's price in another language or finish. A card is blocked only when there is none; you then type its price in Blocked by price. Each product's detail page shows which source each variant's price came from. Quotes must be no more than 3 days old and are converted to your store currency at your exchange rate. If you choose a fixed dollar rate, we keep that value and combine it with the EUR/USD relationship from global rates.
Brakes before changing many prices
In Automatic repricing, configure Price increases and Price decreases separately. For each direction, choose Apply automatically or Wait for my approval. By default, increases apply automatically and abrupt decreases wait for approval. Choosing automatic keeps the saved thresholds even though their fields are hidden.
- High-value cards: from the shared amount, each direction can use an additional approval percentage. Decreases keep their 10% default; increases start with this rule disabled.
- Old market price: you choose how many days to trust a market figure; after that period the card is skipped and isn't repriced with an expired value; History and each run's result show how many were skipped for that reason.
- Mass changes: if the market price of more than 20% of the cards changed more than 15% in their source currency (for example, the TCGplayer dollar) compared with the figure their current price was calculated from, the whole run stops, applies no price and keeps its changes for review. The run saves the changes it would have made: in Products › Pricing › History, «View details» shows them as «Held by the safety brake». If the market really moved, each following run stops again; to get out, press Apply this run anyway on the most recent stopped run. Before applying we ask you to confirm how many cards change. Only that run's prices are applied: each change keeps its saved directional decision, cards with a manual price and those whose price changed after the run aren't touched, and the brake stays active for the following runs. Only the store owner can do it, once per run, and History records who applied it and when. If a newer one ran afterwards, the earlier one can no longer be applied.
- Dollar changes: an exchange rate movement never stops the run. If you use the observed dollar rate, your prices follow it day by day; each direction keeps its saved safeguards. A card whose current price didn't come from a run (for example, one you set by hand) doesn't count toward the mass-change brake.
What happens if I don't pay for autopricing?
A new store has 30 days of free autopricing from its creation, with no card and no commitment. Stores that already existed when this charge was turned on also got the full period, without losing days for their age. Check your plan's terms to know the charges and conditions that apply to your store.
If that period ends without your payment being recorded, the published prices are frozen exactly where they were: the platform stops recalculating them on its own until you reactivate it. Nothing else turns off — your store keeps selling with those same prices, with no interruption, and you can keep editing any price by hand whenever you want, as always.
There's a third cause, different from the two above: automatic prices aren't part of the Free plan. Be careful not to confuse it with the trial: your store starts on the Free plan from the day it's created, and that does not take away your 30 days — during the trial autopricing works the same. What doesn't change is the ending: if you stay on Free, the freeze lasts as long as you stay on that plan, with no deadline and without depending on any pending payment. There's nothing to pay or arrange for being late: the solution is to switch to a plan that includes automatic prices, which you arrange by contacting TCG Field.
While it's frozen you'll notice it on this same screen: when you press «Recalculate prices now» a warning appears instead of the green message with the counters, and no change is applied. Returning a variant to the automatic price is also rejected while the freeze lasts, and its manual price stays intact. The warning tells the cause apart: if the free trial ended or there's an unrecorded payment, arrange the payment with TCG Field support — as soon as it's recorded, the next run applies prices again without you having to reconfigure any rule. If instead it says your current plan doesn't include automatic prices, contact TCG Field to change your plan; no payment will reactivate it while you stay on Free.
What a rule defines
- Which cards it applies to: when creating or editing a rule you can leave this block empty so it covers every card from the automatic source, or limit it by game, set code, rarity, tag, market price range or the set's age in days. If you fill in both ends of the range, the maximum must be equal to or greater than the minimum. A game set to Manual stays out of the automatic selling price update.
- Margin: how much you charge relative to the market (130 = 130% of the market value; 100 = at market price; it can be negative).
- Rounding: keeps prices tidy, ending in the number you say (for example, everything ending in 990).
- Floor and ceiling: a minimum and a maximum per card. The floor also applies to your manual prices: you can't save one below it, and if you raise the floor (or add, reorder or delete a rule), the manual prices left below the new minimum aren't raised automatically: they stop showing in your store and go to Blocked by price. That recalculation runs in the background right after saving and can take a few minutes in a large store.
- Never below cost: so an aggressive rule doesn't make you sell at a loss.
Rule order
The first selling rule that matches the card is the one that wins. A new rule is added at the end; use the ↑↓ arrows in the list to reorder the existing ones — the order you see there is the effective order, no need to edit any number by hand. Buying percentages are set per game in Settings › Games, not as autopricing rules.
Saving doesn't reprice on its own
Saving the pricing settings, changing a game's source or creating/editing/deleting a rule doesn't touch any price at that moment — it only changes what the NEXT price update will calculate. That's why, as soon as you save any of those changes, a notice appears asking whether you want to update prices right there; if you accept, it runs immediately and the same notice shows you how many cards were checked, how many were applied and how many stayed for review. If you say no, the change is still saved and is applied automatically in the next automatic run (reordering rules with the ↑↓ arrows doesn't show this notice — it would be evaluated in the next run like any other adjustment).
What's applied automatically and what goes to review
Each direction has two optional thresholds: a change greater than a percentage and a change of at least an amount in your store currency. With both filled, choose Both conditions (the default) or Either condition. With one filled, only that threshold is used. With neither filled, no change is abrupt under these thresholds. What this means updates its examples as you type.
- Both conditions: with 30% and an amount threshold, a high percentage alone is not enough. Both the percentage and the amount must meet their thresholds.
- Either condition: exceeding the percentage or reaching the amount is enough. This can send more changes for review, especially on inexpensive cards.
- High value: the amount that defines a high-value card is shared. Each direction has its own optional additional percentage, which can require approval even when the other thresholds are not met. A first price, without a positive previous price, is never abrupt.
In Changes to review, each row explains the direction, reason and reserved-stock status. Without reservation, the item sells at its current price and the proposal expires after seven days. Reserved cards show as sold out online, remain reserved beyond seven days and can be sold in POS with a notice. Approval applies the new price and releases stock; rejection keeps the current price and releases stock. A later run that no longer finds an abrupt change also releases it. The only active repricing email is the three-day reminder. History keeps each run’s details.